On A Miss

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When you invite something to speak through you, roll +hollowness.

On a hit, it speaks - and what it says is true in the way old things are true, which is to say, sideways. Choose one. On a 7-9, you must first spend a Veil.

When your Hollowness is maxed, you no longer need to roll. The GM speaks through you directly, without warning, at moments of their choosing.