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When you enter a house that loved someone more than it loves you, light a candle. Speak the name of the one who is absent. Roll +Tenderness.
On a 10+. the house mistakes you for the beloved. Ask one question about what happened here; the GM must answer as the walls would remember it. The candle burns steadily.
On a 7-9. the house resents your intrusion. Choose one:
- The candle gutters; something fragile breaks elsewhere
- You hear a voice that is not meant for you
- Take the Condition Unwelcome
On a miss, the house recognises you exactly. Extinguish the candle with your fingers. Something follows you into the dark.